When the magma dragon suffers damage from bludgeoning, piercing, or slashing attacks, it sprays a burst of super-heated blood. Additionally, the bludgeoning aspect of the magma breath attack subjects targets to being knocked prone. Individual resistances only apply to half of the damage inflicted. Each creature in that area must make a DC 21 Dexterity saving throw, taking 81 (22d6) fire and bludgeoning damage on a failed save, or half as much damage on a successful one. The dragon exhales fire and rock in a 60-foot cone. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. Each creature of the dragon’s choice that is within 120 ft. The dragon uses its wings to buffet aside normal-sized arrows and bolts as a bonus action with a DC15 Dexterity check. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. If the dragon fails a saving throw, it can choose to succeed instead. The lava dragon produces light from its magma-like blood, emitting light in a 60′ radius. Senses blindsight 60 ft., darkvision 120 ft., passive Perception 23 Saving Throws Dex +6, Con +13, Wis +7, Cha +11ĭamage Resistances piercing and slashing from non-magical weapons.ĭamage Immunities fire and bludgeoning from non-magical weapons 5e SRD > Creatures > Dragon, Magma (Adult)
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